In the mid 2000s, a range of technological advancements such as increased access to broadband, the rise of social media, and the development of smartphones, radically altered how video games were designed and played. This exhibition takes that moment as its starting point, looking at the evolution of the medium over the last decade. It includes rarely seen materials, used by leading designers to create blockbuster games, alongside the more modest tools of independent designers, in a broad overview of the field. Other sections of the exhibition explore the manner in which game designers have engaged with sociopolitical debates in recent years, before looking at the increasingly hands-on role of fans and players with an array of fan art and an investigation of online player communities. Find out more from the V&A’s website.
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Has the Fitzwilliam lost the hang of things?